About Me

I am currently a staff researcher at Computer Vision Center, Tencent AI Lab. I obtained my Ph.D. degree from the Department of Computer Science and Engineering, The Chinese University of Hong Kong (CUHK) in 2022, supervised by Prof. WONG, Tien-Tsin. Before that I received my bachelor's degree (Outstanding Graduates of Liaoning Province) in Computer Science and Engineering from Dalian University of Technology (DUT) in 2018, supervised by Prof. YANG, Xin.

My research interests lie in the interface of Computer Graphics, Computer Vision, and AI, with a focus on 3D learning, including Reconstruction, Rendering, Understanding, and Generation. I am especially excited to explore how new-generation AI technologies benefit fundamental problems in computer vision and graphics.

If you'd like to collaborate with me for publishing top-tier papers, please feel free to drop me an email.


[07/2024] Four papers accepted to ECCV'24.

[05/2024] Invited talk by NeRF/GS & Beyond about Anti-Aliasing in Neural Rendering. [Slides]

[04/2024] Invited talk by China3DV 2024 about Anti-Aliasing in Neural Rendering.

[03/2024] One paper conditionally accepted to SIGGRAPH'24.

[02/2024] One paper accepted to CVPR'24.

[10/2023] Our Tri-MipRF was selected in ICCV'23 Best Paper Finalist!

[08/2023] Invited talk by GAMES about ourTri-MipRF.

Publications, full list on Google Scholar
(*equal contribution, corresponding author)

Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splatting
Zheng Zhang, Wenbo Hu, Yixing Lao, Tong He, Hengshuang Zhao
European Conference on Computer Vision (ECCV), 2024.
[ Project ]   [ Paper ]   [ Code ]  
Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration
Zhihao Liang, Qi Zhang, Wenbo Hu, Lei Zhu, Ying Feng, Kui Jia
European Conference on Computer Vision (ECCV), 2024.
[ Project ]   [ Paper ]   [ Code ]  
Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing
Tian-Xing Xu, Wenbo Hu, Yu-Kun Lai, Ying Shan, Song-Hai Zhang
European Conference on Computer Vision (ECCV), 2024.
[ Paper ]  
Rip-NeRF: Anti-aliasing Radiance Fields with Ripmap-Encoded Platonic Solids
Junchen Liu*, Wenbo Hu*, Zhuo Yang*, Jianteng Chen, Guoliang Wang, Xiaoxue Chen, Yantong Cai, Huan-ang Gao, Hao Zhao
[ Project ]   [ Paper ]   [ Code ]   [ Data ]  
Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields
Haoyuan Wang, Wenbo Hu, Lei Zhu, Rynson W.H. Lau
IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2024.
[ Project ]   [ Paper ]   [ Code ]   [ Data ]  
Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields
Wenbo Hu, Yuling Wang, Lin Ma, Bangbang Yang, Lin Gao, Xiao Liu, Yuewen Ma
IEEE International Conference on Computer Vision (ICCV), 2023.
[ Project ]   [ Paper ]   [ Code ]   Best paper finalist (17/8260)
Scale-arbitrary Invertible Image Downscaling
Jinbo Xing*, Wenbo Hu*, Menghan Xia, Tien-Tsin Wong
IEEE Transactions on Image Processing (TIP), 2023.
[ Project ]   [ Paper ]   [ Code ]  
Disentangled Image Colorization via Global Anchors
Menghan Xia, Wenbo Hu, Tien-Tsin Wong, Jue Wang
ACM Transactions on Graphics (TOG), 2022.   SIGGRAPH Asia Journal Track
[ Project ]   [ Paper ]   [ Code ]  
Deep Halftoning with Reversible Binary Pattern
Menghan Xia, Wenbo Hu, Xueting Liu, Tien-Tsin Wong
IEEE International Conference on Computer Vision (ICCV), 2021.
[ Project ]   [ Paper ]   [ Code ]  
Conditional Directed Graph Convolution for 3D Human Pose Estimation
Wenbo Hu, Changgong Zhang, Fangneng Zhan, Lei Zhang, Tien-Tsin Wong
ACM International Conference on Multimedia (ACM MM), 2021.
[ Project ]   [ Paper ]  
Bidirectional Projection Network for Cross Dimensional Scene Understanding
Wenbo Hu, Hengshuang Zhao, Li Jiang, Jiaya Jia, Tien-Tsin Wong
IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2021.   Oral Presentation
[ Project ]   [ Paper ]   [ Code ]  
Mononizing Binocular Videos
Wenbo Hu, Menghan Xia, Chi-Wing Fu, Tien-Tsin Wong
ACM Transactions on Graphics (TOG), 2020.   SIGGRAPH Asia
[ Project ]   [ Paper ]   [ Code ]  


Aug. 2018 - May. 2022

  The Chinese University of Hong Kong
  Dept of Computer Science & Engineering

Sep. 2014 - Jun. 2018

  Dalian University of Technology
  Dept of Computer Science and Technology
Bachelor (Rank: 3/105, GPA: 90.3/100)

Work Experience

Dec. 2023 - Present

Tencent AI Lab
Researcher at CVC

Sep. 2022 - Nov. 2023

PICO Mixed Reality, ByteDance
Researcher & Developer

Nov. 2021 - May. 2022

Tencent AI Lab
Research Intern

Sep. 2020 - Nov. 2021

DAMO Academy, Alibaba Group
Research Intern

Jan. 2018 - Jul. 2018

Research Intern

Jul. 2016 - Sep. 2016

Summer Intern